![]() ![]() The older Forge version did not care, it would give the opponent random art based on what was printed in that set. Note that I did not add a "|1" or the like at the end of the line to denote a specific art version - this would be important later on. So when I wanted basic lands, I would add a line like "10 Mountain|TMP" or "20 Plains|3ED", and so on. I had manually created some of the opponent decks with a text editor, without using the import feature. I came across this with some of my old custom quest worlds. ![]() I think this changed some time between 20 but can't say when exactly. I take it there is not an option like this in the game? "Don't use alternate art for cards"? Or, "Only use images from main card folder"? DirectOrder Posts: 23 Joined:, 22:56 Has thanked: 8 times Been thanked: 5 timesĪs a slight (yet related) aside, there is something peculiar in how the game handles basic land card art for AI decks in the quest mode. If there is art for that card in the main folder, use it first and always. Whatever you do, don't look for the card art in a set folder first, even if the card was selected from a set. If you can't find a card with that name in the main folder, *only then* go and look for it in a set folder if they exist. If you find a card there with the name you are looking for, use that. When looking for card art, I don't care where you think it is or where it should be, look in the main folder first. So that brings me back to my original hope. The art does pull from the main folder when using random decks if the set folders are missing, but since the preconstructed decks were made using specifically selected set cards, they lose their art when the set folders are deleted. I found the culprit, it's the preconstructed decks. Thanks for any help you guys can provide! DirectOrder Posts: 23 Joined:, 22:56 Has thanked: 8 times Been thanked: 5 times Is this possible? Is there an option that says "Don't use alternate card art"? I just want to update the main /cards/ folder with HQ art and have the game pull all images from there. And I don't want to have to update 50 different subfolders with HQ art. Then I tried deleting all of the set folders so the game would only use the HQ images in the main folder, but when I got back into the game, many of the cards images were missing.Ĭan somebody explain how the game decides which image to use? And is there a way to force the game to only use the "main" image in the /cards/ folder? I don't care about having multiple images for cards. I understand that the additional folders house alternate art for cards from different sets, but when does Forge use these? I updated the images in the main (/cards/) folder with HQ art, but when I go into the game, many of the images are still pulling from the set folders. Can anybody explain to me how the image file structure works in Forge? I went into the "cards" folder, and there are, what looks like, images for each card, and then many folders with additional copies of the card images in them. ![]()
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